- Offerta formativa A.A. 2016/2017
- Master's Degree in EUROPEAN HERITAGE,DIGITAL MEDIA AND THE INFORMATION SOCIETY
- VIRTUAL AND AUGMENTED REALITY APPLICATIONS
VIRTUAL AND AUGMENTED REALITY APPLICATIONS
- Teaching in italian
- VIRTUAL AND AUGMENTED REALITY APPLICATIONS
- Teaching
- VIRTUAL AND AUGMENTED REALITY APPLICATIONS
- Subject area
- ING-INF/05
- Reference degree course
- EUROPEAN HERITAGE,DIGITAL MEDIA AND THE INFORMATION SOCIETY
- Course type
- Master's Degree
- Credits
- 6.0
- Teaching hours
- Frontal Hours: 42.0
- Academic year
- 2016/2017
- Year taught
- 2016/2017
- Course year
- 1
- Language
- ENGLISH
- Curriculum
- INTERNAZIONALE
- Reference professor for teaching
- DE PAOLIS Lucio Tommaso
Teaching description
no requirements
The course presents a review of current Virtual Reality (VR) and Augmented Reality (AR) technologies and provides a detailed analysis of the engineering, scientific and functional aspects of VR systems and the fundamentals of VR modelling and programming. The course also will introduce to the development and building of virtual environments and simulators and presents some force feedback devices and newer visualization and interaction interfaces. Will be acquired knowledge in the main application of VR and AR technologies in medicine and surgery, cultural heritage and games.
The learning outcomes will be the acquisition of knowledge in VR and AR technologies in terms of used devices, building of the virtual environment, modalities of interaction and modelling and design of an AR application.
classroom and laboratory lessons
The final exam consists in the discussion on the project developed by the student.
Course description
Introduction to Virtual and Augmented Reality technologies
- Introduction to Virtual Reality technology
- Introduction to Augmented Reality technology
- Visualization devices
- Building of the virtual environment
- Graphics rendering
- Interaction in the virtual environment (with and without force feedback)
- Physical modelling
- Haptic interfaces
- Marker-based and markerless applications of Augmented Reality
Virtual and Augmented Reality in Cultural Heritage
- Virtual Reality in Cultural Heritage
- Virtual Reality for edutainment in Cultural Heritage
- Augmented Reality in Cultural Heritage
- Augmented Reality applications on mobile
- Spatial Augmented Reality
Virtual and Augmented Reality in Education
- Virtual Reality applications in education
- Augmented Reality applications in education
Human-Computer Interaction
- Introduction to human-computer interactio
- Gestural touchless interactions
- Applications
Practical lectures in laboratory
MONTAGNA L., Realtà Virtuale e Realtà Aumentata, Hoepli, 2018
MANIELLO D., Realtà aumentata in spazi pubblici. Tecniche base di video mapping, Le Penseur, 2014
SIDDI F., Grafica 3D con Blender, Apogeo, 2009
Semester
Second Semester (dal 20/02/2017 al 20/05/2017)
Exam type
Compulsory
Type of assessment
Oral - Final grade
Course timetable
https://easyroom.unisalento.it/Orario